3.3
1,582 条评分
★★★☆☆
2020年11月8日
2015年11月13日
更新内容
v1.2.0- Higher resolution graphics that fill the screen of any device in either landscape orientation. - Highest quality graphics settings by default, which can be toned down in the Options. - Enhanced compatibility with iOS 14. - MP3 themes have been deprecated. - No onscreen ads (only between scenes).
应用信息
- 开发者
- MDickie Limited
- 分类
- Games
- 价格
- 免费
- 版本
- 1.2.0
- App ID
- 1053130968
简介
The engine behind the biggest wrestling game on mobiles now brings the revolution to MMA - featuring 300 fighters spread across 5 promotions and 5 weight classes! Immerse yourself in the sport however you choose - from a career as a ranked fighter to booking cards in the first ever fully playable "Promoter" mode. With a revamped control system tailor-made for MMA, every move is at your fingertips as you use your mind as much as your body to win this game of human chess! Upgrade to "Pro" to enjoy each career mode at its best with no limitations - starting with anyone, anywhere. There is also a further "Backstage Pass" for those who want to save their changes to all 300 fighters and pit them against each other in dream bouts. With every rule at your discretion, you can either be a purist for 1-on-1 fights or blow off steam in ridiculous contests featuring up to 10 fighters! CONTROLS The game features an interactive tutorial that you are advised to play through, but the basic controls are as follows: CURSORS = Movement (double-tap to run or dash) S = Strike (with a direction to aim high or low and left or right) S + any other button = One of 3 powerful attacks G = Grapple / Transitions / Counters B = Block / Moves / Escapes T = Taunt / Pin / Referee duties BLOCK + TAUNT = Pick-Up / Drop nearby objects EYE = Change focus (if necessary) HEALTH METER = Switch character (wherever possible) CLOCK = Pause / Quit / Camera options Please note that this game depicts a fictitious universe and is not affiliated with any real fighters or promotions.
下载量预测
预估总下载量
412
低 / 月
618
预估 / 月
1K
高 / 月
基于评分数量 ÷ 类别评分率估算,实际下载量误差可达 ±50%,与 Sensor Tower 方法一致。
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