3.6
8,446 valoraciones
★★★★☆
22 de diciembre de 2025
3 de agosto de 2020
Novedades
v2.8usd: fix crash on export and import<br>scene: group lock will now lock its children<br>boolean: fix random crash<br>input: fix second single tap sometimes not being recorded<br>reference: simplify reset view on unlock option<br>reference: fix transform mode going crazy when reference is locked and rolled
Info de la app
- Desarrollador
- Hexanomad
- Categoría
- Art & Design
- Precio
- GRATIS
- Versión
- 2.8
- Instalaciones
- 1,000,000+
- ID del paquete
- com.stephaneginier.nomad
Descripción
• Sculpting tools Clay, flatten, smooth, mask and many other brushes will let you shape your creation. You can also use the trim boolean cutting tool with lasso, rectangle and other shapes, for hardsurface purposes. • Stroke customization Falloff, alphas, tilings, pencil pressure and other stroke parameters can be customized. You can save and load your tools preset as well. • Painting tools Vertex painting with color, roughness and metalness. You can easily manage all your material presets as well. • Layers Record your sculpting and painting operations in separate layers for easier iteration during the creation process. Both the sculpting and painting changes are recorded. • Multiresolution sculpting Go back and forth between multiple resolution of your mesh for a flexible workflow. • Voxel remeshing Remesh quickly your mesh to get a uniform level of detail. It can be used to quickly sketch a rough shape at the beginning of the creation process. • Dynamic topology Refine locally your mesh under your brush to get an automatic level of detail. You can even keep your layers, as they will be automatically updated! • Decimate Reduce the number of polygons by keeping as many details as possible. • Face Group Segment your mesh into subgroups with the face group tool. • Automatic UV unwrap The automatic UV unwrapper can use face groups to control the unwrapping process. • Baking You can transfer vertex data such as color, roughness, metalness and small scaled detail in to textures. You can also do the opposite, transfering textures data into vertex data or layers. • Primitive shape Cylinder, torus, tube, lathe and other primitives can be used to quickly start new shapes from scratch. • PBR rendering Beautiful PBR rendering by default, with lighting and shadows. You can always switch to matcap for a more standard shading for sculpting purposes. • Post processing Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc • Export and Import Supported formats include glTF, OBJ, STL or PLY files. • Interface Easy-to-use interface, designed for mobile experience. Customization is possible as well!
Estimación de descargas
Total estimado de descargas
6K
Bajo / mes
9K
Estimado / mes
17K
Alto / mes
Estimado mediante recuento de reseñas ÷ tasa de reseñas del género. Margen de error ±50%.
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Cifras de descarga estimadas · Actualizado cada 6h